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Old May 10, 2006, 07:05 AM // 07:05   #1
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Default Invisible Walls

Has anyone else noticed/been bothered by the fact that you cannot throw your character off a cliff? Not that I want to do this (much) but invisible walls in MMOs spoil the 'suspension-of-disbelief' a little don't you think?

(I have never come across an invisible wall in WoW)

Iam currently writing a thesis on MMORPGs such as Guild Wars.
Please, if you have a moment, go to the following link and please fill in this questionnaire relating to your experiences with MMOs. It would be greatly appreciated and contribute to my thesis research.

http://www.surveymonkey.com/s.asp?u=717222114962

Thanks!

>>>Down with Invisible Walls!!!!
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Old May 10, 2006, 07:06 AM // 07:06   #2
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Welcome to 12 months ago.
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Old May 10, 2006, 07:25 AM // 07:25   #3
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How much would that suck if you could accidentally fall off ledges? Especially considering things like lag spikes?
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Old May 10, 2006, 07:31 AM // 07:31   #4
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Or imagine your char. fall from cliff accidently and you have to spend 10 mins running to go back to your party..
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Old May 10, 2006, 08:47 AM // 08:47   #5
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Quote:
Originally Posted by Freud
(I have never come across an invisible wall in WoW)
You don't explore much in WoW, eh?
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Old May 10, 2006, 08:51 AM // 08:51   #6
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Quote:
Originally Posted by UndeadRoadkill
How much would that suck if you could accidentally fall off ledges? Especially considering things like lag spikes?
It would suck, a lot. Basically I remember falling off the world tree in WoW while exploring the area...! Had to swim for miles to land.
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Old May 10, 2006, 08:55 AM // 08:55   #7
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I take it someone just bought Factions and wants to turn it into a general MMORPG?
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Old May 10, 2006, 09:11 AM // 09:11   #8
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I do think those invisible walls help a lot, it would be a mayor annoyment if I got
DP because I accidentally fall off a cliff or get separated from my team and get killed.
So I vote yes for the invisible walls.

Anyway, I filled in your poll, it's very nice and professionally made.
Good luck with the thesis
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Old May 10, 2006, 09:22 AM // 09:22   #9
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You will get used to it, you can't jump in GW as well, you might want to note that in your thesis!

GW is still a great game with Invisible walls and no jumping.

Note: There is alcohol..
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Old May 10, 2006, 09:55 AM // 09:55   #10
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Quote:
Originally Posted by RTSFirebat
It would suck, a lot. Basically I remember falling off the world tree in WoW while exploring the area...! Had to swim for miles to land.
I remember jumping off that very same tree. made a point of finding the highest thing i could jump off and stil survive. Good times
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Old May 10, 2006, 11:10 AM // 11:10   #11
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There, completed your survey

About the walls: Guild Wars can be hard enough as it is, without the walls failing a mission can really piss ppl off and stop playing the game :P
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Old May 10, 2006, 11:16 AM // 11:16   #12
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Just deal with the way Guild Wars is, that's simply the best.
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Old May 10, 2006, 02:30 PM // 14:30   #13
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Good survey Freud,

glad i could help towards the thesis
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Old May 10, 2006, 02:36 PM // 14:36   #14
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I get more annoyed with visible 'walls' that my grandmother could walk over, yet somehow stop mighty heroes.
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Old May 10, 2006, 04:23 PM // 16:23   #15
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This isn't Wow when ya can throw yourself off cliffs and see who hits the ground first.
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Old May 10, 2006, 04:26 PM // 16:26   #16
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Invisible walls are very annoying. Should be fixed like many other annoyances in game.
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Old May 10, 2006, 04:32 PM // 16:32   #17
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the "invisible walls" is pretty much a non-issue; a quick look at the design for game play should make why this limitation exists clear.

in fact, if you really stop and look at it, this game has no true concept of vertical height; you can attack (and be attacked by) enemies from the base of a tower if you can get close enough to them on the x/y axis (z axis would be height).

eudas
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Old May 10, 2006, 04:55 PM // 16:55   #18
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i don't have a problem with invisible walls so much as i do not being able to access an interesting-looking area (ie; island castle near Ascalon Settlement) because of a very small bit of water or a very gentle slope that the devs decided we couldn't cross...
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Old May 10, 2006, 05:12 PM // 17:12   #19
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Look at game such as Elder Scrolls: Oblivion, you can go everywhere you wanted. You can swim across the rivers or oceans to reach small island and you can fall to your death in this game. Maybe they can include this in MMORPG but the things such as lag, body blocking...etc might cause more deaths and problems than making the world realistic.
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Old May 10, 2006, 06:37 PM // 18:37   #20
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two words. Hench. Men.

Imagine how badly it would be if monsters chased your monk henchmen off a cliffside. -.o GG
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